Look up.

Look up.

Look up.

Stop reading this and look up already.


In the CFT, there are 20 skylights visible from the first floor. I’m betting you can find 9, 19 at most.

In front of the Goldfarb Centre for the Arts, the garden is bordered by 112 stones. I counted them by running on them. A foot a stone.

Go outside whenever you read this and look up. If you’re in class when you read this, it’s your own damn fault. Get up. Get up, get away from everyone else, go outside and look at the top of every building.

Count the lights on all the roofs you can see.

Look at how big everywhere around you is.

Remember, it’s made for you.

So be that big.

Be bigger.

Look up.

tonight, I ran from the welcome centre past the canadian flag, up york’s front yard, through the pond, through the fountain and into the centre of vari hall.

I found out that there are several eateries of varying status in the shulich building.

I felt what it was like to be truly unconnected to society.

it was lonely, sure.

but it was brilliant.

I want to add everybody I’ve ever met as a friend on Facebook, even if we were never real friends to begin with, only because I’m not allowed to by my own social inhibitions.

I want to own every stuffed animal IKEA has ever sold. but especially that motherfucking heart with arms on. That thing is god damned adorable.

I want everyone I’ve ever met to start going on walks alone without their cell phone when they get bored. See what they find.

Most of all, I want you to look up.

I want you to stop walking around with your head to the ground.

You can start by making eye contact with strangers. Eye level is a whole new dangerous territory for some people, but walk with your eyes to the faces of strangers, and nod as if you know them when you pass them in a hallway.

Soon enough, you’ll find yourself looking up to above their heads. To posters, and buildings, and rooms with their curtains open over a mile away. You’ll see bathrooms, bedrooms, offices, construction sites, ladders, ladders, so many ladders–you’ll see whatever someone else decided wasn’t important enough to keep you from looking at.

This means vent work, sky lights, ceiling beams, corrugated roofing, trash, birds, lights, planes. Tonnes of shit.

You might start talking to everyone you see. And happily. You might start just cheerily saying hi to everyone you met. You know those annoying people who are always happy and enthused about everything they do, even when they’re visibly tired? You won’t see them any more.

Start looking for explanations for everything you see. Start at the top, and work down.

Most of all, remember one thing from this.


Yes, it’s another copy and paste things from Facebook day. I thought this time, I’d give you two for the price of one and give you the first review I ever wrote that wasn’t over 2000 words long and filled with nitpicks. I don’t know when talking about movies got so hard for me that I couldn’t talk about Birth today, but there you have it. I present to you, my first ever review of Toy Story!

The guys at Pixar never thought that Toy Story would start a ten movie trend: box office hit after hit. They never thought that it would be the first in a series of ten movies to be more critically acclaimed than the work of any other 3D animation studio. They never really stopped working to consider the future after its release. They didn’t think about what they didn’t know. They just made a movie that remains a classic fourteen years later.

Roger Ebert (a name you’ll hear often/one of few actual critics left) said in his review of Funny People that “[I]t’s a real movie. […] [I]t’s about something.” While he may have flattered Judd Apatow on his latest release, the words apply directly to Lasseter and company on Toy Story. The characters ring true to life, especially when Woody has to deal with Buzz’s initial popularity. The misdirected anger, the jokes at his expense—all of it is real.

For comparison, can anyone tell me—without going to IMDB—what the name of the main character of Antz was? Anyone but Mel. Cos I’m telling you, I just looked it up yesterday and I’ve got no clue. Characters: always the basis of a good story.

Through the course of the story, the two main characters discover new things about themselves, coming to terms with their revelations, growing and changing as people. Or, y’know, toys. Woody has to make peace with not always being the favourite; Buzz has to find out that he’s a toy the hardest way possible.

It’s not much longer than another favourite of mine, Belleville Rendez-vous, showing that depth of character and story are not synonymous with length. When the guys suffer or are in trouble, you feel it. Despite having about three plot sections, it goes through an impressive amount of character development.

Of course, the characters themselves would not be as notable without the voices behind them. Oddly enough, despite both actors using their everyday voices for the roles, I’ve never confused Tom Hanks or Tim Allen with Woody or Buzz. Both roles are played for humanity and flaws rather than immediate recognition or laughs. This isn’t Tom Hanks is a doll, this is Woody through and through.

At the end of the day though, I have to admit as a reviewer and a critic; Toy Story gets legacy points. Like countless first works from now legendary artists, Toy Story may not be the strongest of the bunch. But the fact that it was the first computer-animated feature-length film makes up for the two or three moments in the movie that highlight that fact. (Watch critically, they’re rather blatant once you see them.)

The film definitely has weaknesses, but none that can’t be smoothed out with a re-render in 3D. And when your only gripes are technical, stop whining and admit that it’s a great movie.

Toy Story: great movie.

holy CRAP that review sucked